Newsreel
Starlet 1988 № 47
Availability of videosources
1, 2, 3, 4, 5;
Needs clarification of possibility of digitizing.
Annotation
1. " What's inside?"- a game story that tells about the invention of the first computers and mechanical dolls and that despite the presence of machines in our lives, we still need to learn in order to invent new, more advanced ones. 2. "Hello" - A game story about the rules of good taste and how they arose.Reel №1
1. " What's inside?".
A fantastic game story, the hero of which believed that you do not need to learn mathematics, since there are calculators.
He is transported back in time and finds himself in the 19th century, when the first attempts were made to create computers and mechanical automaton dolls.
In the end, he realized that learning, despite the presence of machines, is necessary, because machines are invented by people.
Reel №2
Continuation of the plot "What's inside?".
A fantastic game story, the hero of which believed that you do not need to learn mathematics, since there are calculators.
He is transported back in time and finds himself in the 19th century, when the first attempts were made to create computers and mechanical automaton dolls.
In the end, he realized that learning, despite the presence of machines, is necessary, because machines are invented by people.
Reel №3
Continuation of the plot "What's inside?".
2. "Hello".
The game story is about the rules of good taste and how they arose.
Reel №4
Continuation of the plot "Hello".
The game story is about the rules of good taste and how they arose.
Reel №5
Continuation of the plot "Hello".
The game story is about the rules of etiquette and how they arose.